Table of Contents
Warrior (Klompur)
Rules
- Mounts, scrolls, runebooks are prohibited
Skills
- Required Skills
Hiding, Healing, Anatomy - Encouraged Skills
Archery, Resisting Spells, Tactics - Restricted Skills
Magery, Evaluating Intelligence, Meditation
Dress Code
Armor
Any Armor or Clothing not listed here is restricted
Bloodclan Red
Hue: 437
Equipment
Mage (Mojo)
Rules
- Only members that have reached the rank of Grunt can freely make a Mojo character
- Gruntee-ranked members need to apply to make a Mojo
- The guideline for Mojo's participating in fort defense or raids is one Mojo per three Klompurz
- A baseline of two Mojos regardless of Klompur amount is standard
- Mounts are prohibited
Skills
- Required
Magery, Meditation - Encouraged
Hiding, Peacemaking, Music, Healing, Anatomy - Restricted
Archery, Swordsmanship, Fencing
*Macing is allowed but Mojos may only use gnarled staves
Template Guide
Dress Code
Ranks | Outfit |
---|---|
*Anything worn be a lower rank can be worn by higher rank *Mojos can wear any Leather Armor excluding cap |
|
Mojokii | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Mojoka Mojokoth | ![]() |
Skills
Dress Code
- Dress code is equivalent to Mojokii
Crafter (Mak'r)
Rules
- Mak'rz may ride Ostards or Giant Beetles
- Mak'rz are not allowed to be Red
Skills
- Mak'rz have at least one crafting skill
- Mak'rz can have Magery for Travel and Defense only