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General Mechanics
Currently, In Por Ylem is based roughly around "era accurate" t2a combat. This means you should expect to see mechanics like:
Insta-hit weapons
Precasting
Healing through poison
No special weapon hits of any kind
No specialized "pure mage" viability like poison mages or scribe mages
Ugh, anyone know if IPY3 is planned to use this system also?
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