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Ipy3
I figure we should get some good discussion going about this shard. There's no doubt that it will be the next "big" UO freeshard when it launches. Let's face it, UOForever is a trash server that will die the moment any sort of competition is launched. The horrible ruleset and how disagreeable it is to our play style means that this shard won't last for much longer. It's a struggle even now trying to get people on for a raid.
I've been Alpha testing the several different features upcoming for IPY. So far, the ideas are great and the coding that has been implemented has been wonderful.
They have a fully working, automated arena system. Details found here:
http://inporylem.com/ipy-3-arenas/
PvE End Game Armor Sets:
http://inporylem.com/lets-talk-about-sets-baby/
And Portals:
http://inporylem.com/portals/
Beta is getting ready to open up some time in October and they are planning for launch sometime in the winter. Now is the time to put in your input on what features you'd like to see or what sort of improvements you'd like to make. In my personal belief, the aged game that we are addicted to can be considered a success if you play a shard for a year and have a lot of fun and retain good memories of your time there.
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Updated with Portals link
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Theres been some debate on ditching nearest target too, so I hope that goes through.
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As of now, Az is taking applications for Beta.
http://inporylem.com/forum/showthrea...798-IPY-3-Beta
Send him a PM expressing your interest. I would advise including that you are from Bloodclan and hoping to bring good news back to the clan about the new features, etc etc. :)
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Some New Updates!
The Orc Fort:
Az is wanting to make the fort a "limited housing area". What that means is making the fort an owned building, having an owner, co-owner, friends etc etc. There would be limited storage in the fort and the clan would have the ability to decorate the fort as they wish. For obvious reasons, no banning or kicking from the fort. I haven't confirmed if instant logging out will be added, but I would assume no. I requested a 50 tile radius in all directions from the fort be made a "no count zone" or perma grey area, as well as having a permanent red healer spawn along the outskirts. Az agreed to this.
The stat loss penalties have been lowered from 5-15% to 1.75-3%.
Skill gain has been increased. Instead of taking 1-2 months for a finished character, it should only take 2-3 weeks. This doesn't apply to crafters.
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That's definitely an improvement to what we've seen. Now paladins need to be nerfed, that item that allows them to know the coordinates of murders to be completely removed, and we'd be in business.
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I'll support you guys in this. I was a long time member of Catskills Undead and Shadowclan Orcs, and will visit regularly.
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I wantt too killl inn thiss betaa placee youu speakk off
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Sounds great. I'm always going to be ipy friendly since those were some of my fav memories with bc back in the day
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Just checking in I will almost certainly be playing